Blizzard Entertainment announced that it is in the process of creating a fully localized Italian version of World of Warcraft, its critically acclaimed massively multiplayer online role-playing game.
Upon release later this year, existing European players who prefer to experience the game in Italian will be able to download a free language pack, while new players will be able to purchase the Italian version digitally and at retail. This will be World of Warcraft’s eleventh officially supported language and the seventh supported language in Europe, following English, German, French, Spanish, Russian and Brazilian Portuguese.
“One of our primary goals for World of Warcraft is to make sure it’s accessible to as wide an audience as possible around the world,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “With the upcoming Italian localization, we’re pleased that we’ll be able to provide a customized version of the game – as well as customer service and the community website – for Italian-speaking players. We also look forward to welcoming Italian speakers throughout Europe who will be trying World of Warcraft for the first time.” Read more
Blizzard Entertainment and NetEase.com announced that World of Warcraft: Cataclysm, the third expansion for Blizzard Entertainment’s award-winning massively multiplayer online role-playing game (MMORPG), will launch in mainland China on July 12, 2011.
In preparation for the expansion’s release, players can now begin the process of background downloading data for version 4.1 of the game client, which will be required to play the expansion upon its release. Complete downloading instructions are available at www.warcraftchina.com/news/2011/6/21/1.html.
“With Cataclysm, we built on everything we learned since launching World of Warcraft to revitalize the game world for existing players and make it even more accessible to new ones,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’ve always appreciated Chinese gamers’ passion and support for World of Warcraft, and we’re excited that they’ll soon be able to enjoy all of the great new content this expansion has to offer.” Read more
Blizzard Entertainment announced that tickets for its sixth BlizzCon gaming convention will go on sale in two batches on Saturday, May 21 and Wednesday, May 25. In addition, a limited number of tickets to an exclusive pre-BlizzCon dinner to benefit Children’s Hospital of Orange County will go on sale Saturday, May 28.
“We love being able to meet directly with our players, and since BlizzCon is one of the rare opportunities we get to do that, we always pack as much information and entertainment as we can into the show”
BlizzCon is a celebration of the global communities surrounding Blizzard’s Warcraft, Diablo, and StarCraft game universes. The event once again offers players a valid reason to skip work on a Friday when it returns to the Anaheim Convention Center this year on October 21 and 22. Gamers around the world will also have the option to enjoy BlizzCon from the comfort of their own home by ordering a BlizzCon Virtual Ticket, which offers comprehensive live coverage of the event streaming online and also on DIRECTV in the United States.
“We love being able to meet directly with our players, and since BlizzCon is one of the rare opportunities we get to do that, we always pack as much information and entertainment as we can into the show,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “This year will be no different — whether you’re with us in Anaheim or joining from home, be prepared for two days of Blizzard gaming and good times with the most passionate community in the world.” Read more
Latest expansion for Blizzard Entertainment’s massively multiplayer online role-playing game reaches a record 3.3 million copies sold through as of its first 24 hours of release
Blizzard Entertainment announced that World of Warcraft: Cataclysm, the third expansion for the critically acclaimed massively multiplayer online role-playing game (MMORPG), sold through more than 3.3 million copies as of its first 24 hours of release, making it the fastest-selling PC game of all time. This milestone eclipses the previous record of more than 2.8 million copies sold in 24 hours, set in November 2008 by Blizzard’s second World of Warcraft expansion, Wrath of the Lich King .
World of Warcraft: Cataclysm was simultaneously released in the United States, Canada, Mexico, Argentina, Chile, Europe, Russia, Southeast Asia, Australia, and New Zealand on December 7, and became available in Korea and the regions of Taiwan, Hong Kong, and Macau on December 9. More than 10,000 stores throughout the world opened their doors at midnight to welcome players who wanted to be among the first to obtain a copy of the expansion. In addition, approximately 15,000 players attended official launch events hosted by Blizzard and key retail partners in the US, Canada, France, Germany, Russia, Sweden, the Netherlands, Spain, the UK, and the region of Taiwan. Read more
Blizzard Entertainment announced that the subscriber base for World of Warcraft, its award-winning massively multiplayer online role-playing game (MMORPG), now exceeds 12 million players worldwide.
This milestone was reached in the wake of the mainland Chinese launch of World of Warcraft’s second expansion, Wrath of the Lich King, and also as global anticipation continues to mount for the December 7 release of the game’s third expansion, Cataclysm.
“The support and enthusiasm that gamers across the world continue to show for World of Warcraft reaffirms our belief that it offers one of the best entertainment values available today,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We are as committed as ever to taking the game to new heights, and we look forward to demonstrating that with Cataclysm in December.”
Since debuting in North America, Australia, and New Zealand on November 23, 2004, World of Warcraft has become the most popular subscription-based MMORPG around the world. It was the bestselling PC game of 2005 and 2006 worldwide, and finished behind only World of Warcraft: The Burning Crusade, the first expansion pack for the game, in 2007. For 2008, the World of Warcraft series represented three of the top five bestselling PC games, with Wrath of the Lich King finishing the year at #1, and in 2009, World of Warcraft titles claimed three of the top six spots. Read more
Blizzard Entertainment and NetEase.com announced that World of Warcraft: Wrath of the Lich King, the second expansion for Blizzard Entertainment’s award-winning subscription-based massively multiplayer online role-playing game (MMORPG), will launch in mainland China on August 31, 2010.
“We appreciate the continued passion and support that Chinese players have shown for World of Warcraft, and we’re working hard to ensure that they have a topnotch gaming experience when Wrath of the Lich King is released,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “This expansion contains some of the best content we’ve ever created for the game, and we’re excited that Chinese players will soon have a chance to explore everything it has to offer.”
“World of Warcraft is one of the most popular online games among Chinese players, and we believe that the new content in Wrath of the Lich King will generate even more excitement,” said William Ding, CEO of NetEase. “We are fully prepared on all fronts to provide great service and support to all of the new and returning players throughout China, and we look forward to welcoming them to Northrend.” Read more
International print launch for subscription-only title devoted to the industry-leading MMORPG debuts this fall – Global editions in English, French, German, and Spanish languages to launch simultaneously
Future, the special-interest media group and leading games media publisher, has announced an international partnership with Blizzard Entertainment, Inc., creators and publishers of World of Warcraft®, to publish World of Warcraft: The Magazine, the official magazine of the record-breaking massively multiplayer online role-playing game (MMORPG).
Debuting this weekend at the BlizzCon® 2009 event in Anaheim, Calif., World of Warcraft: The Magazine is a new quarterly publication that covers all aspects of the industry-leading MMORPG, from game content to the players themselves. Launching simultaneously in English, French, German, and Spanish editions, the new magazine will be available via subscription only, sold through World of Warcraft Account Management or direct from www.worldofwarcraftthemagazine.com (which launches at 9.00PST/17.00GMT on Friday, 21st August) The magazine is available as a one or two-year subscription, pricing for one year is $39.95 in the US and 34.95 EUR or 29.95 GBP in Europe – two year subscription packages cost $69.95 in the US, 61.25 EUR or 52.50 GBP.
Each collectable issue will be packed with engaging, entertaining and comprehensive articles that cover all aspects of World of Warcraft through insider insights and player perspectives.
The first issue will celebrate the fifth anniversary of the release of World of Warcraft by showing how the game has evolved and taking a look into its future. In addition, the first issue will compare tactics from top guild leaders for Ulduar – helping gamers to build the best strategies for their raids. With plenty more content inside, the first issue of World of Warcraft: The Magazine packs 148 pages with insightful articles and beautiful artwork that World of Warcraft players are sure to enjoy.
Future has pulled together a stellar team of games and technology journalists to produce World of Warcraft: The Magazine. Created by Future’s custom publishing team, FuturePlus, the team is led by Editorial Director, Julian Rignall and former Official Xbox Magazine Senior Editor, Dan Amrich. The magazine is designed by Art Director, Ryan Vulk, who joins Future from Wired. A panel of international journalists will contribute to the magazine, including European Editor Tim Edwards of PC Gamer UK.
Those who sign up for a subscription at Future’s BlizzCon booth located near the entrance of Hall B of the Anaheim Convention Center will receive an exclusive plush green murloc stuffed animal.
John Gower, International Director of FuturePlus, commented:
“Building on the global online phenomenon, World of Warcraft: The Magazine will provide an insider’s view of the game in the form of a glossy, high-quality, quarterly print title with beautiful, high-definition art. There is increasing recognition that there is a huge demand among gamers for print products to support their online experience and vice versa. Future’s experienced team will create an essential magazine for World of Warcraft enthusiasts around the world. Future has a world-leading games media portfolio and this major launch builds on our position in the industry.”
Paul Sams, Chief Operating Officer of Blizzard Entertainment, said:
“Future produces some of the most respected gaming magazines in the industry, and we’re pleased to be working closely with them to make World of Warcraft: The Magazine a true standout product. Together, we look forward to offering World of Warcraft players a great mix of entertaining and insightful content in every issue.”
Julian Rignall, Editorial Director of World of Warcraft: The Magazine, added:
“We’re bringing together an international team of player-writer experts to create in-depth articles about World of Warcraft’s design, art, lore and community, as well as all aspects of its gameplay. It’s really important that our magazine articulates multiple player perspectives, so that the editorial offers balanced – and sometimes even opposing – points of view on winning strategies and tactics.”
To subscribe, please visit www.worldofwarcraftthemagazine.com
World of Warcraft Video – Serious WOW Money Making
This video is a big help with your gold farming. It makes it possible to farm this instance solo! Need I say more? Just watch the video!
World of Warcraft: The Burning Crusade: Blood Elf 1-10 Leveling Guide in Eversong Woods
Well it has been time consuming but I think everyone needs help getting their new Blood Elf character up fast in order to get him/her into the Outlands and play with the rest. Do bear with me as I mention this takes time to compile. Click on the Quest name to view the quest detail and more importantly the map to guide you along.