Christian Video Game Tribulation Knights to be released Q2 2010

December 30, 2009 · Filed Under Action, News · Comment 

The open world game can be played in both the first and third person point of view. The player must use non-lethal weapons in the course of completing missions. This makes the game much harder than typical action games.

Tribulation Knights™ is a video game for the PC, the first installment is to be released in Q2 of 2010.

It was written, produced, and developed by John Nelson. It is an entirely indie effort to develop a game for gamers who may or may not be religious. The story line is based on Biblical interpretations of the book of Revelations.

What Technology is being used?
The game series is being developed using the Torque Game Engines from Garage Games.
The first installment is using TGEA, and the following installments are using the new T3D engine.
The Bullet Physics engine is being used, along with the FMOD Ex sound system which is a revolutionary audio engine.

Gameplay
The open world game can be played in both the first and third person point of view. The player must use non-lethal weapons in the course of completing missions. This makes the game much harder than typical action games. The player is tasked with obtaining food, medical supplies, salvageable materials, and enemy intelligence. In addition there are missions to rescue rebel citizens from thugs, and Enforcers. Maintaining a level of faith is necessary since the events of these apocalyptic times can be dishearting. This requires the player to find a house of worship to bring the faith levels up after spending time engaging the enemy.

What is the story plot of the game?
The plot of the game is that in the not too distant future a variety of disasters hit at the same time throwing the planet into turmoil. Millions of people are dead in only a short time.
A deadly virus kills quickly as the economies of all countries fail in days, famine hits leaving everyone starving in weeks.
Now chaos rules as people fight to live and survive.

A single politician and his allies gain control of the world, and recruit everyone who will join them to restore order. He promises food and shelter, and protection, so many abandon their allegiance to their countries and join. They will be fed, and taken care of, but they will be required to be chipped.
This is the integration of a bio adhering technology that permanently modifies a person.
At that point they are forever tracked, monitored, and controlled.
Their Brain functions actually change along with their DNA, and it is irreversible.
These converts are no longer the people they once were.
The process will only work on willing subjects.

Those people who refuse to become a member of this new society fighting to control everything, are labeled rebels. The rebel citizens are not allowed to buy, or sell food, own a home, or receive the protection of the new police force, only known as Enforcers.
A secret group of extraordinary people who recruit the best agents send them out to help people. They are known as Knights.
These Knights must gather intelligence, retrieve supplies, and protect the innocent.
The code of the Knights forbids them from killing, but they do have a variety of technological devices to defend themselves with.
In the game they interview refugees who all have different opinions about what is happening to the world. Some believe it was the rapture that took so many people away, others believe it was a coordinated attack by a organization with the goal of world domination.
The knights move in the shadows of alley ways in the cities, they are in the country side protecting farms from plunder, and they are taking refugees to safe zones where they can be free people for as long as they can.

The life of a Knight is not long, but it will be a glorious life spent in the service of God, country, and in service to those around them.

Release Date: A Q2 2010 release date has been announced. The exact day will be posted in the near future.

9th Company: The Roots Of Terror Afghanistan-based action RTS launched on Steam

December 4, 2009 · Filed Under Action, News, Strategy · Comments Off 

Software publisher Strategy First Inc, and Valve Corporation, a developer of leading-edge technology and software announce that “9th Company: The Roots Of Terror” is now available worldwide on Steam®, Valve’s leading platform for digital content distribution and management. Anyone ordering the title between Dec.3, 2009 and Dec.10, 2009 will receive a 20% discount.

9th Company Roots of Terror

9th Company: The Roots of Terror is an exciting title whose subject matter is relevant to millions of families today.” Said Strategy First Director Emanuel Wall “We feel that this title will offer hundreds of hours of game play while at the same time reminding each of us the sacrifice that many men and women in uniform carry out on a daily basis.

9th Company: The Roots of Terror is an action driven Real Time Strategy game based on the actual events that took place during the Soviet Union military campaign in Afghanistan under the Reagan administration.

9th Company: The Roots of Terror features include:

  • Warfare on two tactical levels: use the area operations map to choose your mission or explore 12 unique and highly detailed tactical maps of Afghanistan.
  • Stunning 3D graphics and a spectacular physics engine guarantee a one-of-a-kind experience in destroying any mechanized unit or building.
  • Merit reward and in-combat morale system for every character and advanced hit location system for mechanized units make tactical battles even more realistic.
  • A complex system of tactical behavior and firepower control for mechanized infantry, assault, reconnaissance and special operations units. More than 80 different unit types.
  • Nonlinear mission structure.
  • System of experience gain – the crew now become more and more experienced with every battle. A possibility of forming an elite military unit is available in the requisition screen.

Order “9th Company The Roots Of Terror” http://store.steampowered.com/app/12480/

Karos Online: Open beta begins December 4th

November 20, 2009 · Filed Under Action, Beta, Fantasy, MMO, News, Online, RPG · Comments Off 

NHN Corporation announced today that the open beta phase for its fantasy MMORPG Karos Online will begin on Friday, the 4th of December. The final event of closed beta, running on the 27th and the 28th of November, will allow beta testers to experience high-level content and reserve their characters’ names for use in open beta.

Karos Online

Especially for the final closed beta event, new characters will come fully-equipped with gear and items to support high-level play, and the rate of experience gain has been dramatically increased so that players can reach a level cap of 44 almost immediately. In addition, the names of characters created during the last closed beta event will be linked to the testers’ accounts for use in open beta and launch (the characters themselves will be wiped after the event). “In the previous Karos Online closed beta weekends, players were able to try early levelling and the starter content of the game,” said Heejin Jeong, Senior Overseas Sales Manager at NHN Corporation. “The third event offers the opportunity to play as a much more powerful character, and there will be new features available this time that players haven’t seen before, including new monsters, weapons and Holy Creatures. This will be the last closed beta event for Karos Online, we think it’s going to be a lot of fun and we hope to see a lot of testers return to help us celebrate the end of a very productive closed beta.”

To apply for beta participation, simply create an account at www.karosgame.com and click ‘Apply Now’. If you have been accepted into a previous beta event, you will receive instructions two to three days before the event begins (there is no need to re-apply).

More details and features of Karos Online will be revealed as the game draws closer to its English release, scheduled for Q4 2009. German and Turkish versions will follow in 2010.

Karos Online – Stunning 3D Action Fantasy MMORPG
Karos Online is a brand new free-to-play fantasy MMORPG developed by Galaxy Gate (lead developers of Laghaim and Last Chaos), to be published in Europe and North America by NHN Corporation. An English release is scheduled for Q4 2009, with German and Turkish versions to follow.

In Karos Online, players take the role of a hero determined to defeat the curse of darkness falling over the world of Asmara and ascend to ultimate glory by becoming the mythical Karos warrior. Through questing, guild clashes and mass PvP, they enter the fight for domination over the world’s vital energy source, Fletta. Fletta provides the basis for the game’s unique and complex alternate progression system; alongside traditional leveling within the game, Fletta energy can be used to increase stats, give buffs, buy resources and enchant items.

With a strong RPG component, wide range of class skills and fantastic visual combat effects, Karos Online offers a rich player experience and an exciting end-game for guilds, including castle sieges and resource control points. There are a variety of dynamic dungeons to explore, with shifting paths and surprises to challenge players as they progress in level. The economy is well-developed, with mining, fishing and crafting elements, and a consignment system for storage.

Karos Online offers rare graphical quality for its small client size, has low minimum requirements, and will be accessible to a vast range of computers. Videos demonstrating graphics and gameplay are now available on the official website at www.karosgame.com, and more features will be revealed as the closed beta test continues.

Karos Online features
• Breathtaking 3D graphics and combat action effects
• 5 different races and 9 original classes, evolving into 36 different specialized classes
• Dynamic, evolving dungeons with shifting paths and surprises
• Guild wars, territory control and large-scale castle siege battles
• Alternate Fletta level progression system
• Elaborate mining, fishing and crafting system
• Small client size (760MB) and low minimum PC requirements
• Keyboard and mouse control both available

Karos Online: Fletta system detailed

August 30, 2009 · Filed Under Action, MMO, News, Online · Comments Off 

NHN revealed more details about the Fletta game mechanics in its upcoming MMORPG Karos Online.

The first phase of Karos Online’s closed beta took place last weekend, generating a lot of interest and participation from the community. Pleased with the game’s initial reception and feedback, NHN have confirmed that they intend to adapt the game in line with player requests as much as possible. The dates of additional Closed Beta Weekend events will be announced shortly, and players possessing an access code for any Closed Beta Weekend may continue to play in future phases. Karos Online is scheduled to be released in English during Q4 2009, with versions in German and Turkish to follow later.

Gameplay in Karos Online is centered around the concept of Fletta, the magical energy which underpins the world of Asmara. To prevent Malyx, the Lord of Darkness, from hoarding all the Fletta for himself and casting a curse of darkness over the world, the five races on Asmara have banded together against him, constantly battling his forces for domination of the Fletta supply. Fletta has many uses in the game, and is available in two main forms:

  • Fletta Points, representing a character’s personal store of Fletta energy, accumulates when killing monsters in Karos Online, and can be used in several ways. They can be
    • Spent to raise helpful character attributes; this allows additional development of characters alongside the game’s traditional levelling
    • Kept (up to the level limit) to provide a boost to Experience Points
    • Used to cast very powerful skills at higher levels
    • Donated to designated NPCs in each region for access to local items and bonuses
  • Fletta Gem items are special weapons and armours that adapt in stats, appearance and level based on the wearer’s level and class. These are very valuable pieces that effectively level up with your character! These items can be crafted by specific NPCs from Fletta Gem Shards that players can find during gathering activities such as mining and fishing. Fletta Gem items come in six different quality grades, and can be upgraded through enchanting. Player guilds can battle for control over the Mines where Fletta Gem Shards can be found, and these Mines may change hands every 4-7 days.

Karos Online – Stunning 3D Action Fantasy MMORPG

Karos Online (http://www.karosgame.com) is a brand new free-to-play fantasy MMORPG developed by Galaxy Gate (lead developers of Laghaim and Last Chaos), to be published by NHN. An English release is scheduled for Q4 2009, with German and Turkish versions to follow.

In Karos Online, players take the role of a hero determined to defeat the curse of darkness falling over the world of Asmara and ascend to ultimate glory by becoming the mythical Karos warrior. Through questing, guild clashes and mass PvP, they enter the fight for domination over the world’s vital energy source, Fletta. Fletta provides the basis for the game’s unique and complex alternate progression system; alongside traditional leveling within the game, Fletta energy can be used to increase stats, give buffs, buy resources and enchant items.

With a strong RPG component, wide range of class skills and fantastic visual combat effects, Karos Online offers a rich player experience and an exciting end-game for guilds, including castle sieges and resource control points. There are a variety of dynamic dungeons to explore, with shifting paths and surprises to challenge players as they progress in level. The economy is well-developed, with mining, fishing and crafting elements, a consignment system for storage and an auction house.

Karos Online offers rare graphical quality for its small client size, and will be accessible to a vast range of computers with minimal requirements. Videos demonstrating graphics and gameplay are now available on the official website at www.karosgame.com, and more features will be revealed in future phases of the closed beta test.

Karos Online features

  • Breathtaking 3D graphics and combat action effects
  • 5 different races and 9 original classes, evolving into 36 different specialized classes
  • Dynamic, evolving dungeons with shifting paths and surprises
  • Guild wars, territory control and large-scale castle siege battles
  • Alternate Fletta level progression system
  • Elaborate mining, fishing and crafting system
  • Small client size (760MB) and low minimum PC requirements
  • Keyboard and mouse control both available

Project Stealth: Spy vs Mercenary

August 22, 2009 · Filed Under Action, News · Comments Off 

Today the Project Stealth team announced the beta release date of “Project Stealth: Spy vs Mercenary.” Project Stealth’s public beta will be downloadable for free at the end of August.

Project Stealth is our first game based on Unreal Engine 3™ technology using Unreal Tournament 3™, created by Epic Games™, as a basis.

Project Stealth is a Stealth-Action-Multiplayer game aimed at the hardcore PC-player who likes intense teamwork, strategy and on-the-fly tactical planning. A cat-and-mouse-game in which two non-lethal, fast Spies are up against two lethal but slow Mercenaries. On top of that, a difference between third-person and first-person cameras makes Project Stealth a guarantee for an exciting game experience. Both sides are aided by various high-tech gadgets and special vision modes to help them accomplish their goals: infiltrating and hacking an objective for Spies, or preventing that for Mercenaries.

Project Stealth at a glance
• The next-gen multiplayer stealth-action game using Unreal Engine 3™ technology
• 2 Spies vs 2 Mercenaries
• Original gadgets and special vision modes like thermal vision and motion tracking
• Free (requires Unreal Tournament 3)
• Created by gamers, for hardcore PC-gamers
• Spy character model won third place in MakeSomethingUnreal Contest Phase 1
• Competing in MakeSomethingUnreal Contest Phase 4

gamescom 2009: Cologne eagerly awaits the gamescom premiere, with more than 420 exhibitors from 30 countries expected

August 17, 2009 · Filed Under Action, Adventure, Arcade, Business, Consoles, Fantasy, Fighting, News, Puzzle, RPG, Racing, Shooter, Sim, Simulator, Sport, Strategy, Wargame · Comments Off 

Fans of interactive entertainment can look forward to world and European premieres of games, action, events and entertainment in Cologne at gamescom, already the international meeting place of the industry at its very first staging

Gamescom is under starter’s orders and the stands are already being set up in Cologne. Organiser Koelnmesse and its ideal partner the German Association of Interactive Entertainment Software (Bundesverband Interaktive Unterhaltungssoftware – BIU) are eagerly waiting to greet more than 420 exhibitors from 30 countries from 19-23 August. With foreign participation at 45 per cent, gamescom has become the industry’s international meeting point at a stroke. Over a total of 120,000 square metres of exhibition space, the industry community, from developers to publishers and trading partners all the way to the large group of gamers, will meet in halls 4 to 9 of Koelnmesse.

Fans and friends of interactive entertainment can look forward to a grand show of game premieres, a spectacular event and entertainment programme on the entire trade show grounds – indoors and outdoors – and in the city itself at the gamescom Festival. Already well over 100 world, European and German premieres of games in all genres are on the bill. With more than 30 exhibitors from the areas of media learning and expertise, and the gamescom congress organised by the state of North Rhine-Westphalia, Europe’s largest event for interactive entertainment and games is also giving a huge boost to child welfare. Koelnmesse, the German Association of Interactive Entertainment Software (BIU), the City of Cologne and the state of North Rhine-Westphalia are ready to launch the premiere of gamescom. “The games can begin,” say Oliver P. Kuhrt, Managing Director of Koelnmesse, and Olaf Wolters, head of the BIU, in unison.

Industry meeting place
With foreign companies making up 45 per cent of exhibitors – including firms from the UK, France, the US and Canada – gamescom is already the new international industry meeting place right from the start. Games producers from France, Italy, the UK, Scandinavia, Taiwan and Thailand will present their products on six shared stands. The business area (halls 4 and 5) will see the European games industry do business with their trading partners, while the entertainment area (halls 6 to 9) is devoted to companies presenting their new products to private visitors. For example in hall 6 of gamescom, companies including Activision Blizzard, Capcom, Electronic Arts, Microsoft, Square Enix and Take Two will showcase their latest titles. In hall 7, Konami, Sony and Ubisoft, Bigben Interactive, Hama, Koch Media and others will cater to fans of interactive entertainment. In hall 8, next to the north entrance, firms including Nintendo, Namco Bandai, Sega, Warner Brothers, dtp and Tivola will present their innovations. Hall 9 puts e-sports, core gaming and the dynamic online gaming segment centre stage. Here, Turtle Entertainment, GOA, NcSoft, Funcom and others will show their products in the best light. To ensure that visitors to gamescom have as much active gaming time as possible, themed game zones (lifestyle, sport, action & adventure, e-sports) will complement the exhibitor stands. This is where the virtual world of games meets its real-world counterpart.

World premieres and interactive supporting programme
In the entertainment area, visitors to gamescom will experience a festival of new computer and video games. It will feature new products in just about every genre, from infotainment and edutainment games, to casual, sports and music games, all the way to action and adventure. In short, video and PC, online and browser games producers and hardware providers, too, will be presenting their latest developments, with exhibitors presenting more than one hundred world, European and German premieres. Sports fans, for example, can look forward to the premieres of Pro Evolution Soccer 10, FIFA 10, Tiger Woods PGA Tour 10 and Tony Hawk Ride, while racing aficionados will be treated to Need for Speed Nitro and Forza Motorsport 3. The pulses of music-lovers will also be quickened by titles such as Guitar Hero 5, DJ Hero 5, The Beatles Rock Band, Band Hero, LIPS – No. 1 Hits and Just sing.

The line-up of global players from around the world is already being hotly awaited by the European gaming community in the focus area of online, browser and mobile games. Besides browser game market leaders gameforge and Bigpoint, more than 20 companies from Germany, Europe and South Korea will present the entire gamut of games and latest blockbusters, among them World of Warcraft and “Celebrities”.

Away from the screens and monitors, the interactive supporting programme at gamescom will provide the best in entertainment. Creative costumed action fans and friends of relaxing entertainment at gamescom will certainly get their money’s worth in the real world too. For example, from Thursday the best case modders will battle it out in the German case-modding championships, which will award prizes to the most inventive homemade PC housings. People looking to enter the games industry or move within it will want to head straight to the job and career centre in hall 8. There visitors will also find the “Retro Gaming 1972-2009″ exhibition, showcasing almost four decades of gaming history. Outside, cosplayers – costumed players – will be awaiting their turn. On Saturday, the south entrance will be the setting for a cosplay world record attempt, which has been officially registered with Guinness World of Records. Another outdoor event will see the most daring motorcyclists take their racers through the freestyle course. In hall 8, the German Motorcycle Trade Association (Industrie-Verband Motorrad Deutschland – IVM) will showcase the fascinating world of motorbikes and scooters. Participation is the order of the day in other supporting events too. The outdoor course will test entrants’ mettle in overcoming obstacles and becoming the fastest and most effective in getting from A to B, a skill that comes first and foremost in many games, after all. Trade show visitors can also attend small workshops to learn the basics of this trend discipline straight from the pros. From Thursday to Sunday, the other outdoor exhibitor events will provide perfect entertainment for fans and families alike. Those in need of a break from the hubbub in the halls and the grounds can escape to the gamescom beach, where they can relax and recharge before the next round of show highlights.

“gamesCompetence” unites teaching content and expertise
Youth protection, media learning and instruction in media skills come under the “gamesCompetence” heading at gamescom. This event throws the spotlight on offers from young people for their age group, associations, clubs and institutions, as well as the gamescom congress organised by the state government. Almost 40 exhibitors, among them associations, clubs, and educational facilities, will actively participate in the “gamesCompetence” event highlight. The NRW 2009 Youth Forum in hall 8 hosted in collaboration with Cologne Youth Welfare Office will centre on offers from young people for young people. Also taking part in the “gamesCompetence” programme: the Federal Centre for Political Education (Bundeszentrale für politische Bildung – BpB), the Commission for the Protection of Minors in the Media (Kommission für Jugendmedienschutz – KJM), the Federal Department for Media Harmful to Young Persons (Bundesprüfstelle für jugendgefährdende Medien – BPjM) and educational facilities including the University of Cologne. The main highlight of the gamescom days under the sign of youth protection, media learning and expertise is the gamescom congress to be staged under the state government’s auspices on 20 August in the Congress Centre North. The congress, which is free to all, is devoted to the latest debates revolving around the world of computer gaming. The topic of age-appropriate use of interactive media does not only play a role in the specialist part of gamescom – the right way to deal with games will also be demonstrated live in the trade show grounds. To ensure young people are protected at gamescom itself, visitors will be given coloured armbands according to their age. This follows the guidelines of self-regulating software body the USK and enables exhibitors to ensure that games are only played by the age groups they are intended for. Games for players aged 16 and over will be demonstrated in a closed-off area of exhibitor stands. All in all, the offers for parents and teachers, educators, politicians, media and other interested parties at “gamescompetence” range from practical applications and tools all the way to top political discussions.

The gamescom Festival takes the games into the city
The supporting gamescom Festival takes the games into the city where it will address the target group of casual gamers, leisure and occasional players after the trade show closes with lots of fun. The city centre around Rudolfplatz, Friesenplatz and Neumarkt will feature two stages with an entertaining line-up of live acts, while the area between Rudolfplatz and Friesenplatz will be given over to interactive gaming with show trucks and game modules. The festival will open its doors on 19 August with top European music act Die Toten Hosen who will appear with Gentlemen and other top names to rock the audience in the dancing zone adjoining the trade show grounds. Following the opening ceremony on Wednesday, the city festival in downtown Cologne will provide spectacular entertainment from Friday to Sunday. National and international music acts, interactive gaming and the BÄM Awards will showcase fun from its best angle over three days true to the gamescom motto, “Celebrate the games”.

Dawn of Magic 2 Website goes live

June 4, 2009 · Filed Under Action, News, Online, RPG · Comments Off 

Kalypso Media are pleased to announce the official website of their forthcoming action role-playing game Dawn Of Magic 2.

Besides general information about Dawn Of Magic 2, the website provides visitors with a range of high quality screenshots and a forum for fans to discuss the upcoming game. The much anticipated trailer will be released soon.

In Dawn of Magic 2, players will again have to save the world from the dreaded Legions of the Shadows. The sequel is set 10 years after the original Dawn Of Magic. The fragile balance between the forces on Earth has disintegrated. The evil forces won’t leave Earth without a desperate struggle even after the death of the monstrous immortal Modo.

Time is pressing and you have little time to carry out your mission. Use your magical skills and the power of hard steel to defend yourself and save Earth. Are you ready to prevent an invasion by the Legions of Shadows? If so you must start another hazardous journey to the labyrinths of The Other World in Dawn of Magic 2?

Key features

  • Comprehensive Action-Role-Playing
  • Balanced wizardry system based on 12 schools of magic
  • More than 100 spells that can be combined

· Dynamic combat mode using combos, skills and magic

  • Dozens of different elaborated characters and monsters

· Advanced NPC system

  • Multiple hazardous adventures and fascinating quests
  • Atmospheric sounds, speech and music themes

Dawn of Magic 2 will be released this July for a RRP of £29.99.

The Website is live now at www.dawnofmagic2.com

Bionic Commando Swings Into A Store Near You

May 20, 2009 · Filed Under Action, Consoles · Comments Off 

Classic Capcom Action Title Comes Back for the Next Generation

Capcom® Entertainment, a leading worldwide developer and publisher of video games, has shipped Bionic Commando® for the Xbox 360® video game and entertainment system from Microsoft and the PLAYSTATION®3 computer entertainment system. Bionic Commando is rated M for Mature by the Entertainment Software Ratings Board and carries a suggested retail price of $59.99.

Taking its inspiration from its 8-bit namesake — released on the Nintendo Entertainment System back in 1988 — Bionic Commando features Nathan Spencer (voiced by Mike Patton, lead singer of Faith No More and Mr. Bungle), a shining example of the technological advances made by the Federal Bionic Armaments Development Division. An expertly trained operative, Spencer is able to target and take out enemies while hanging upside down, climbing a building or even in mid-swing. At close quarters, the bionic arm packs a mean punch, while from a distance; objects such as boulders and cars can be grabbed and launched at enemies.

Bionic Commando harnesses the power of the latest generation of hardware to fully exploit the incredible swing gameplay that made the original title so unique. The ruins of Ascension City and its surroundings provide an engaging environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces that allow gamers to traverse each area via multiple routes using swinging, rappelling, climbing and wall-walking techniques, forcing players to think in three dimensions.

Players will also be able to take their swinging skills from single-player mode and challenge their friends online in a fierce 8-player multi-player game that will be available when the game ships on PlayStation Network and Xbox LIVE. Players will need to utilize all the skills honed in single player such as Zip Kick, Death from Above and Adrenaline attacks to show the true power of a Bionic Commando.

The development team behind Bionic Commando represents a unique collaboration of cultures and skills, consisting of an American Producer living in Japan, a Japanese Creative Advisor and Swedish developer GRIN providing a European influence. This partnership provides a further example of Capcom’s strategy to work with the best developer talent while maintaining the unique elements of creativity and approach to game design for which Capcom is renowned.

For more information, please go to: http://www.bioniccommando.com

Star Wars The Clone Wars: Republic Heroes Comes to the Rescue This September

May 14, 2009 · Filed Under Action, Consoles, News · Comments Off 

Jedi and Clone Trooper Action Along With All-New Gameplay Bring the Adventure of the Hit TV Series Home

Fans of the popular Star Wars: The Clone Wars™ TV series can continue the battle for galactic peace this September in an all-new videogame from LucasArts and Krome Studios. Based on the Cartoon Network series and utilizing materials straight from Lucasfilm Animation, Star Wars® The Clone Wars™: Republic Heroes™ allows players to take up arms on behalf of the noble Galactic Republic, while pursuing the mysterious bounty hunter Cad Bane and combating the all-new Skakoan super villain Kul Teska.

Star Wars The Clone Wars: Republic Heroes allows players to fight as both Jedi Knights and clone troopers through over 30 unique missions, all created from shared visual assets from the TV series. Featuring a brand-new storyline, players will get the chance to take part in the key events that lead directly into the highly anticipated second season of Star Wars: The Clone Wars. Jedi characters can slice and dice their way through countless enemies, commandeer droids and show off their combat prowess on foot and in a variety of vehicles. Clone troopers fire things up with a heavy weapons armament that includes rocket launchers, thermal detonators and even jet packs in levels built specifically to take run-and-gun gameplay to exciting levels.

Star Wars The Clone Wars Republic Heroes

Star Wars The Clone Wars: Republic Heroes supports two-player online and offline cooperative play with seamless drop-in and drop-out multiplayer on the Xbox 360 video game system and PLAYSTATION®3 computer entertainment systems.

In addition, the LucasArts Singapore team — in conjunction with The Clone Wars experts at Lucasfilm Animation — is developing an experience on Nintendo DS™ that takes full advantage of the platform’s touch-screen technology. That version will include an expanded storyline that offers players the chance to take part in key events and battles from season one while also featuring intuitive touch-screen controls for movement, attacks and puzzle solving.

“The Clone Wars franchise has struck a chord with viewers and gamers around the world with its action-packed storyline and memorable heroes,” said Darrell Rodriguez, president of LucasArts. “With its Jedi and clone trooper gameplay and all-new storyline, Star Wars The Clone Wars: Republic Heroes takes the franchise into a truly exciting and interactive direction.”

Star Wars The Clone Wars: Republic Heroes will release this September for the Xbox 360 video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, Wii™, PlayStation®2 computer entertainment system, PSP® (PlayStation®Portable) system, Nintendo DS™ and PC.

More information about the game can be found at the official website, http://www.clonewarsgame.com.

HanbitSoft Releases New Maps Details of Hellgate: London

April 15, 2009 · Filed Under Action, News, Online, Patch, RPG · Comments Off 

HanbitSoft Inc. announced that HELLGATE: LONDON, an online action RPG developed by Redbana US Studio, will present new maps in its up-coming 1.5Patch, and released screenshots of them.

The revealed maps are Training Grounds and Maritime Museum. Training Ground will become the new starting area of Hellgate, which gives bright, outdoor spirit to the game. There, players will see many NPCs holding weapons and training the players. After players accomplished the training part, they will be able to go on to the next new map called Maritime Museum.

Maritime Museum is a huge building with two stories. Maritime Museum is expected to become the new center base of the game with various quests and convenience systems. First of all, Marketplace will be placed in Maritime Museum, so players will constantly come in and go out for items exchange and communication with other players. Also, there will be new quests, and Arena Terminal to activated PvP mode that will give both entertainment and convenience to the gamers.

HanbitSoft also revealed screenshots of new maps, items and a boss monster which include Guardian’s Two-handed sword and axe and Arachtonas, one of new boss monsters. Revealed images are just part of many that will be updated through 1.5Patch, and details of the rest will also be revealed very soon.

This is the sixth announcement of Hellgates 1.5Patch details, and Korean gamers’ anticipation is reaching to its climax as outline of the Patch becomes clearer each week.

Next Page »


Links

Popular Tags