Razer Upgrade For Windows 8.1

October 18, 2013 · Filed Under Gadgets, News · Comment 

Razer announced the upgrade of its suite of gaming software and systems for compatibility with Microsoft Windows 8.1.

Razer Synapse 2.0, Razer Surround and Razer Comms will work with Microsoft Windows 8.1 starting October 3. Razer Game Booster will be compatible from mid-October onward.

In additional Razer systems will begin shipping with Microsoft Windows 8.1 starting at the end of October 2013.

Razer Synapse 2.0 (http://www.razerzone.com/synapse2)
Set-up instantly from the cloud with the world’s first cloud-based setting network for gamers. With Razer Synapse 2.0, your gaming preferences for all your Razer devices are locked and loaded anywhere in the world.

By instantly storing your custom settings and Razer add-ons online in the cloud, you can retrieve them at any time, from any location so you’re always primed for good gaming. It completely eliminates the painstaking process of reconfiguring your peripherals each time you log into a new computer so you can spend more time dominating the competition. Read more

First campaign episode for Arma 3 available on October 31

October 14, 2013 · Filed Under News · Comment 

Bohemia Interactive announced the release date for the Survive campaign episode of Arma 3. Dropping in as free DLC on Thursday October 31, players take on the role of a regular soldier stationed in the Republic of Altis & Stratis.

“Our first campaign episode, ‘Survive’, introduces players to Ben Kerry, a regular soldier who’s part of a NATO peacekeeping mission in the Mediterranean. Following a couple of years of uneasy cease-fire, this US-led deployment is now in the process of a staged drawdown. The vacuum left by withdrawing forces is being rapidly filled by the opposing CSAT faction, creating the conditions for, one might say, a flashpoint” , explains Jay Crowe, Creative Director on Arma 3.

“Of course, it’s not just about our own story, but another opportunity to provide yet more building blocks for the platform – new weapons, animations, 3D objects, scripted modules – each designed to grant content creators even greater freedom to create and share their own content. Looking forward to the forthcoming episodes, we’ll continue to expand Arma 3’s sandbox with additions such as new vehicles.”

Arma 3 features the large open terrains of ‘Altis’ (270 km²) and ‘Stratis’ (20 km²), 12 singleplayer showcases, 3 factions showcases, 9 multiplayer scenarios, 10 firing drill challenges, more than 20 vehicles and 40 weapons, 5 factions, the scenario editor and modding support. The singleplayer campaign is deployed across 3 free DLC episodes after release.

People can purchase the regular Arma 3 (44.99 EUR/39.99 GBP/59.99 USD) or the Arma 3 Digital Deluxe Edition (49.99 EUR/42.99 GBP/64.99 USD) from Steam and Store.bistudio.com. A boxed version of Arma 3 is also available at many of the major retailers.

EverQuest’s 20th Expansion Marks a Historic Milestone for the MMORPG Genre

October 10, 2013 · Filed Under MMO, News, Online · Comment 

Sony Online Entertainment launched  EverQuest: Call of the Forsaken, the unprecedented 20th expansion for the massively multiplayer online role-playing game (MMORPG), including an all-new featured storyline, new zones to explore, significant enhancements to the game’s mercenary system, and special in-game items and rewards.

“The launch of  EverQuest‘s 20th expansion is a testament to the dedication of all of the talented people, developers and members of our awesome community, who have contributed to the game over the years,” said Thom Terrazas, senior producer,  EverQuest. “As we approach the 15thanniversary of  EverQuest in 2014, the influence of the franchise is unparalleled in the MMO genre. This latest expansion demonstrates our continued commitment to bring the highest quality content to one of the most dedicated player communities in the industry.”

EverQuest: Call of the Forsaken takes players across the once peaceful plains of West Karana where they must encounter the powerful dragon, Lady Lendiniara. With the region rent asunder and the Ethernere exposed, countless realities collide and instability runs rampant, transforming the local wildlife and drawing mysterious new creatures to the land. Familiar faces, including iconic characters thought to be lost in time, will reemerge and fight alongside Qeynos military allies to restore peace to the region and send Lady Lendiniara back to her own dimension. Read more

Guild Wars 2 Twilight Assault

October 4, 2013 · Filed Under News · Comment 

NCSOFT and ArenaNet, developer of the acclaimed Guild Wars franchise, are delighted to announce the latest content update for Guild Wars 2, Twilight Assault, is live from 1st October. The update continues ArenaNet’s commitment to delivering players new content every two weeks, faster than any Western competitor.

In Twilight Assault, trouble is stirring in Twilight Arbor and rumours abound that Scarlet Briar, the devious leader of the Aetherblades, is behind the suspicious activity. Players will join the sylvari hero Caithe in attempting to stop Scarlet’s scheming, but it will take daring, wits and weaponry to put an end to the mischief.

New Events
Level 80 Path in Twilight Arbor: Players can work with each other and Caithe to find a way into a secret, hidden facility where they’ll take on guards, navigate traps, and square off against the monster at the heart of the stronghold.

New Rewards

  • Achievement Rewards: Players completing Twilight Assault can earn the new (glowing) Slickpack back item, or a miniaturised version of one of the most powerful foes that lurk in Twilight Arbor. Read more

Bot Colony, The First Game to Understand and Respond Intelligently in English, available in Open Beta

October 3, 2013 · Filed Under Beta, News · Comment 

Bot Colony, the first game to use conversational English as the primary way to interact with characters, entered public Beta Test on November 1, 2013.  Kickstarter (http://www.kickstarter.com/projects/2109642122/bot-colony-now-conversation-is-part-of-the-adventu ) donors will get the first shot at playing the game.

Bot Colony is an episodic sci-fi adventure game in which one plays as a robot cognition specialist investigating the disappearance of prototype robot sensors, and tracking down a spy across an exotic South Pacific island.

While currently video games rely on dialog trees – players clicks canned dialog lines written by someone else – in Bot Colony players use their own words to control the outcome.  Language understanding is not limited to commands: players can ask characters questions, state facts or opinions, and clarify what a character said – and the characters will respond intelligently in most cases. Players can also ask robots to carry out commands and robots will comply, or learn new commands that are not yet part of their repertory.  The ability to speak freely with the characters increases the player’s immersion into the game and truly makes the player part of the story.

North Side intends Bot Colony to offer a first-hand experience of realistic verbal communication with intelligent machines,  much like the interactions depicted in sci-fi movies like The Space Odyssey,   I, Robot or Blade Runner.  This interaction is designed to be both challenging and entertaining.  The ultra-literal way in which robots understand language is sure to drive home the realization of how much we take for granted in our day to day communication with other people.  Read more

Air Conflicts: Vietnam is out now on Steam

October 2, 2013 · Filed Under News · Comment 

Fans of action-packed aerial battles can now prepare for take-off in Air Conflicts: Vietnam. Starting today, the game will be available worldwide as a digital download via Steam.

The game was developed by the Slovakian Games Farm team, which were also the creators of the predecessors Air Conflicts: Pacific Carriers and Air Conflicts: Secret wars. bitComposer Entertainment AG is responsible for marketing Air Conflicts: Vietnam. Fans of arcade flight action games will experience heart-stopping aerial battles as the Navy pilot Joe Thompson.

In the dramatic single-player campaign, players can pilot over 20 helicopters and airplanes, every single one authentic down to the last detail. In order to succeed at the diverse array of exhilarating missions, pilots must dig deep into their bag of tricks.

Before missions begin, players can pick the weapons mounted on their squadron’s aircraft and freely switch between them during the course of battle, hence allowing them to always be perfectly equipped to face their opponents. In addition to the compulsory missions, players also have the option of taking on optional assignments to delve deeper into the story of the game, as well as prove their mettle in rescue and battle assignments.

With three action-packed multiplayer modes — Deathmatch, Team Deathmatch and Capture the Flag — avid pilots can compete against their friends and show them who the real fighter ace is! Up to a maximum of eight players can duke it out in the skies in both American and Soviet aircraft.

More information on Air Conflicts: Vietnam is available at http://www.airconflicts.net/vietnam/ and on the official Air Conflicts: Vietnam Facebook page: https://www.facebook.com/AirConflictsVietnam.