Capcom’s PC line-up
Resident Evil 5, Street Fighter IV and Bionic Commando Coming to PC Starting This July
Capcom®, a leading worldwide developer and publisher of video games, announced that three of its blockbuster hit console games of 2009 will be coming to the PC beginning this summer. Bionic Commando, Street Fighter IV and Resident Evil 5 will all be coming to the PC, beginning in July with Street Fighter IV and Bionic Commando, while Resident Evil 5 comes later in the year. All three games will be optimized for the PC platform and will have new PC-specific features added to the already great games. All three games will be available both at retail and via various digital distribution methods.
Street Fighter IV features a mix of returning favourites such as Ryu, Ken, Chun-Li and Guile along with new characters created for this game, such as Crimson Viper, Abel, El Fuerte, and Rufus. Characters and environments are rendered in stylized 3D, while the game is played in the classic Street Fighter™ 2D perspective with additional 3D camera flourishes. Instantly familiar six-button controls are the hallmark of the game, with a host of new special moves and features. Mixing classic genre-defining game mechanics the franchise is known and loved for with all-new, never-before-seen gameplay systems, Street Fighter IV brings a brand new fighting experience to fans the world over. The PC version of Street Fighter IV will feature online play, higher screen resolutions and three new shaders based on three of the “artistic” trailers released in 2008 that will change the visual appearance of the game: “watercolour,” “poster” and “sumi-e ink” styles. Street Fighter IV PC is scheduled for release throughout PAL territories on July 3.
The first true sequel to the classic 1988 Nintendo Entertainment System original, Bionic Commando sees the return of the bionically-enhanced Nathan “Rad” Spencer. Time has not been kind to Spencer: 10 years after his heroic defeat of the Imperials, he has been betrayed by the government he swore to serve, imprisoned for crimes he didn’t commit, and sentenced to death. Bionic Commando transposes the swing-and-shoot gameplay of the 8-bit original onto a stunning 3D environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces, where every environment is scalable using swinging, repelling, climbing and wall-walking techniques. The PC version of Bionic Commando will support higher resolutions than the console version, remappable controls including mouse and keyboard support, support for both DirectX®9 and DirectX® 10 and online connectivity for multiplayer sessions.
In Resident Evil 5, returning hero Chris Redfield is sent to Africa to investigate a biological weapon that is transforming the populace into aggressive and disturbing creatures. Joined by another local BSSA agent, Sheva Alomar, the two must work together to solve the truth behind the frightening turn of events. Featuring a revolutionary new co-op mode of gameplay, Resident Evil 5 will let players experience fear together as terror moves out of the shadows and into the light of day. The PC version of Resident Evil 5 will feature online play for co-operative play sessions over the internet and will also take advantage of NVIDIA®’s new GeForce® 3D Vision technology (wireless 3D Vision glasses sold separately).
S.T.A.L.K.E.R.: Call of Pripyat announced
GSC Game World is glad to announce a new project in the S.T.A.L.K.E.R. series – S.T.A.L.K.E.R.: Call of Pripyat (working title) for PC.
S.T.A.L.K.E.R.: Call of Pripyat will become a third stand-alone game in the highly-acclaimed Survival FPS S.T.A.L.K.E.R. series.
The project is slanted for release in autumn 2009.
The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. Having discovered about the open path to the Zone center, the government decides to hold a large-scale military “Fairway” operation aimed to take the CNPP under control.
According to the operation’s plan, the first military group is to conduct an air scouting of the territory to map out the detailed layouts of anomalous fields location. Thereafter, making use of the maps, the main military forces are to be dispatched.
Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine’s Security Service send their agent into the Zone center. From now on everything depends on the player.
Key game features:
• Photorealistic exclusion Zone – Pripyat town, Yanov railway station, Jupiter factory, Kopachi village and more, recreated by their true-to-life prototypes.
• New story, a number of unique characters.
• Extended system of side quests.
• New monsters: Chimera and Burer. New behaviour and abilities for all monsters.
• New A-Life system, created using the players’ best-liked elements of the first two games in series.
• Emissions considerably influence the world of the Zone.
• Sleep function added into the game.
• New player’s interface.
• Possibility to continue the game after completion in a freeplay mode.
• The game is developed on X-Ray engine v.1.6


