Flying Lab Software invites you to play the award winning, swashbuckling, seafaring MMO with a free 14-Day Trial Key for Pirates of the Burning Sea, available at http://www.burningsea.com/pages/trialKeys!
“Our 14-day free trial program is an effort to give everyone a taste of Pirates of the Burning Sea game-play,” said Russell Williams, CEO of Flying Lab Software. “People are really going to enjoy their experience with us, and I’m excited to welcome these new members into our community!”
- Join one of the four loyalties French, Spanish, English or Pirate
- Battle other players to control more than 80 conquerable ports in the Caribbean
- Explore the world and make a name for yourself in more than 1,000 missions
- Vie for power and wealth with the fully player-driven economy
- Build, capture, and customize 158 historical ships
- Design your own personal flags and customize sail decals
- Choose from 3 different styles of combat – deadly and formal Fencing, flashy, dual wielding Florentine or rowdy and treacherous Dirty Fighting
Download instructions and Trial Keys for new players are available through the Pirates of the Burning Sea website. For more information please visit www.burningsea.com.
About Pirates of the Burning Sea
Developed by Flying Lab Software, now under SOE’s Platform Publishing Label, Pirates of the Burning Sea® is an MMORPG of intense tactical ship combat and swashbuckling adventures on land and sea. In the Caribbean of 1720, Spanish, French, English and Pirate captains battle it out for glory and power. Every player is the captain of his or her own ship, engaging in both PvE and PvP game play that has the power to truly change the game world. More information about Pirates of the Burning Sea can be found at www.burningsea.com.
City of Heroes feature update and name change
NCsoft Europe today announces that City of Heroes – Issue 13: Architect is too big to be a single issue, and will now be two issues. Following strong community feedback, the Mission Architect feature has been moved to Issue 14: Architect and Issue 13 has been renamed Power and Responsibility. It will be launched this autumn, including previously announced features and other exciting new features such as the Levelling Pact. Lead designer, Matt ‘Positron’ Miller puts his fingers to the keyboard once more to explain the thinking behind the decision to make this change and includes some of the newly announced features in Power and Responsibility, such as the Levelling Pact and Multiple Builds.
Good morning! When we announced Issue 13: Architect a couple weeks back, we were overwhelmed by the positive response. Much of the feedback was centered around the Mission Architect system which allows players to create their own missions and story arcs. We have been actively following forum threads and private messages about the feature, and have even discussed it with players in person at the Penny Arcade Expo in Seattle.
It became apparent that you guys really want this feature, but in order to fully realize your dreams of writing your own missions you need creative control in one more key area: The ability to create “customized” characters to fight with or against in your missions. Adding custom characters has always been on our Mission Architect feature list, but we had considered it a “stretch goal.” That is, we could launch the system without this feature because our confidence was high that the rest of the system was incredibly robust.
But after listening to you guys, we realize that this feature simply must be in at launch. You have convinced us that it is an integral part of the Mission Architect, and we have reworked schedules and timelines to accomplish this. Rather than push the launch of Issue 13 out completely for one (albeit really cool and very complex) feature, the Mission Architect is going to see a slight delay. What is not going to be delayed is the rest of Issue 13. To that end, the previously announced feature set for Issue 13, together with new features that we are announcing today, will become Issue 13 and Issue 14.
Issue 14 will take on the name “Architect” and contain the Mission Architect feature along with other features we’ll announce at a later date. We are planning Issue 14: Architect to be released Winter of 2009. Issue 13 is now called “Issue 13: Power and Responsibility” and be launched in the Fall of 2008.
Issue 13: Power and Responsibility
Issue 13: Power and Responsibility will contain the bulk of features we’ve announced previously, including:
- Shield and Pain Domination powersets
- Merit Reward system
- Day Jobs (that include a suite of new costume pieces)
- Additional Cimerora and Midnight Squad mission arcs
In addition, we have some other new exciting features to reveal that will be included in Issue 13: Power and Responsibility. These include:
- Leveling Pact
- PvE & PvP Powers rebalancing
- Villain Patron Power Respec
- Supergroup Base Re-pricing
Over the coming weeks we’ll be providing more details about the above points, but let me give you an overview of some of them now.
The Leveling Pact: A new innovation to MMOs, this groundbreaking system allows you and a buddy to create new characters and have your XP be permanently in sync, whether both characters are online or not. You will always be the same level, even if your buddy plays ten times more often than you do! It’s sort of like “Extreme Sidekicking.”
Multi-Builds: Another innovation to City of Heroes, we are delivering the ability to have two different build-outs of each character, including which powers are selected and which Enhancements are slotted. This will now be possible for characters who want to take advantage of it. By visiting any Trainer you can switch the entire build of your character to an alternate one. You can use this separate build for whatever you like. If you wish to use different power selections for soloing and groups, you can do that. This even makes it possible to have different IO sets slotted for PVP and PVE. It’s up to you.
PvE and PvP Powers Rebalancing: Floyd “Castle” Grubb and the powers designers have been hard at work in finding ways to strike a better balance between the many powers in the game. The scope of what they are doing is too broad to go into details here, but we’re very excited and we’ll share more information soon. Suffice it to say that we know that you don’t want your PvE powers adjusted because of how they play in PvP, so we’re taking a new tact in power balancing with Issue 13.
Issue 13 was so big we had to turn it into two releases, Issue 13: Power and Responsibility and Issue 14: Architect. Issue 13 will be going into beta soon and launching this Fall. It will include most of the previously announced features of Issue 13, and then some. Details of Issue 13: Power and Responsibility can be found by following this link:
Issue 14: Architect will include the full-featured Mission Architect and is scheduled to launch to the live servers in Q1, 2009. I am really looking forward to getting Issue 13 into your hands as soon as possible, and starting off a kick-ass 2009 with the release of Mission Architect. A few details of Issue 14: Architect can be found by following this link:
Magic Stones is a turn based rpg card game with fantasy setting from Winter Wolves (http://www.winterwolves.com)
Riva Celso, owner of Winter Wolves decided to release this free add-on to celebrate his 5th year into indie games. In the course of those 5 years he has released many sport simulations, rpg/strategy games and adventure games for Mac and Pc platforms.
“This last add-on has only three encounters, as the title says” commented Riva Celso “but those three are super monsters that even an expert of the game Magic Stones will have a hard time to beat. I am also proud of the new damage system implemented, and now you can see a preview of the damage your attack will do to the target directly in the battle screen, making the game more strategic than before.”
To play this last add-on, just redownload the game from www.winterwolves.com website to obtain the latest version.
Premium Sports broadcaster becomes latest Konami big-name signing
Konami Digital Entertainment GmbH has announced it has agreed a sponsorship partnership with leading premium sports broadcaster Setanta Sports, which will see the subscription sports broadcaster appear prominently within the UK version of Konami’s forthcoming PES 2009 title, and work closely with the publisher before and after the game’s Autumn launch.
The agreement with Konami will see Setanta appear on the static advertising perimeter boards within stadiums throughout the game Setanta will also work closely with Konami in the promotion of , the game’s launch and on an ongoing basis and its branding will appear on Konami’s PES Rankings website- the official online league of PES 2009.
The year-long partnership will also see Setanta and Konami working closely together at PES events, launches and competitions. “This is a fantastic coup for Konami to be working with such a respected sports broadcaster,” commented Jon Murphy, PES Team Leader for Konami Digital Entertainment GmbH. “Setanta has rapidly established itself as a leading light in the way football is portrayed, and their expertise and subscriber base will be essential as we look to further expand recognition of the PES series.”
‘Setanta is always looking for new ways to reach our core target audience of sports fans and we are very excited about our partnership with PES 2009 – a game with enormous heritage. We see this partnership as more than just a sponsorship tie-up and we are looking forward to working closely with Konami to build better ties between the game and our business,’ said Ben Carter, Online Marketing and Acquisition Manager for Setanta Sports.
The deal was struck and managed by leading in-game advertising specialist, New Street Media. “This is a truly symbiotic relationship, where the partnership delivers extra value to both parties’ audiences. Successful in-game advertising campaigns need to consider the gamer and add value to the gameplay experience and give something back to the gamer,” said Maryam Bazargan, Managing Director ofNew Street Media.
PES 2009 will be released for PLAYSTATION®3, Xbox 360, PC-DVD, PlayStation 2, PSP® (PlayStation®Portable) and mobile phones in Autumn, with a Wii version to follow in Spring 2009.
Lizard Interactive launches online games portal.
Lizard Interactive will open the new free online games portal, NeoFun (www.neofun.com) on October 1, 2008. Lizard Interactive is the developer and publisher of the globally successful free-to-play MMORPG titles, Cronous (www.cronous.com) and Sho Online (www.shoonline.net),
The goal of NeoFun (neofun.com) is provide a platform for free-to-play online games, both MMORPG and casual. The Neofun portal will feature convenient single registration for all games and the flexibility to transfer Cash Points between related games. NeoFun will feature 2 MMORPG titles, Cronous and Sho Online, and the FunFun Arcade with 7 online multiplayer mini games. New and innovate free-to-play online games will be added to the portal regularly. There are 20 more expected mini games for the FunFun Arcade and the next title to be featured will be the popular Korean MMORPG ‘The Land of Magic.
– Play games and win real Cash points!
– Single ID for all games and services
– Original new games added regularly
– Active player communities and forums
To make the gaming experience always refreshing, there will always be plenty of fun events and contests for all players to participate in. In addition, you can always win Cash Points worth real money in the FunFun Arcade.
To celebrate the launching of NeoFun, a “Double EXP & Item Drop?event will be held for Cronous fans from October 1st ~ October 7th and for Sho Online players, wars will occur every 4 hours and there will be 33% additional stat buffs from October 1st ~ October 7th.
For further information, please visit www.neofun.com.
Gametribe.com, the premier destination for Free-to-Play games is pleased to announce that their Action-based MMORPG Dekaron has today received it first free expansion pack, Action 4: The Expedition.
This update brings with it a whole host of new content including The Expedition, new dungeons, Party Vs Party Battle System, Skills and Item Enchantment system along with all new Potions and 2 amazing new Pets. In total Action 4: The Expedition adds in up to 20% of brand new game content into Dekaron.
“It’s great to finally release Action 4 onto the Dekaron servers, our players are going to have a great time soaking up the new content on offer” commented Laurent Malek, Gametribes’ CEO, “I’m really happy we could get this out to the playerbase this quickly after launch and completely free”.
To celebrate the launch of Action 4: The Expedition, Gametribe will be running a number of in and out of game events including Double XP and Drop Weekends, Screenshot and Movie competitions and Monster Invasions.
Dekaron is an Online Free-to-Play Action MMORPG, realistic environments and explosive action make this extraordinary game is much like participating in a fast-paced action movie. Journey into this magical world with hundreds of other adventurers and explore perilous dungeons and amazing cities across the world of Trieste.
To download and play Dekaron for free, please visit the game’s official website through www.gametribe.com.
GameMill Entertainment and Gunnar Games today announced the release of a new Hidden Object casual game, titled Lost Secrets™ Bermuda Triangle. The product will offer players the ability to explore a series of sunken wrecks and shipyards near the Bermuda Triangle.
“GameMill and Gunnar Games have worked together to create a hidden object game with in depth levels, minigames, and puzzles that stand above the rest.” Gary Miller, CEO of GameMill Entertainment.
In Lost Secrets™ Bermuda Triangle our Story begins when Rachel, a librarian discovers that she has a relative who went missing as apart of a famous wreck in the mysterious seas of the Atlantic. Throughout her journey she must sort out fact from fiction as the modern day Pirates of the Bermuda Triangle are happy to “help” her along the way!
“Lost Secrets™ Bermuda Triangle has a great storyline with romance and deception that will draw the players into the game.“ Jamie Nye, President of Gunnar Games.
Lost Secrets™ Bermuda Triangle will be available at retail stores across the country and online through many portals beginning October 2008.
More information about Lost Secrets™ Bermuda Triangle can be found at http://www.gamemillpublishing.com/Bermuda.html
AUDIOSURF BOXED UP AND IN RETAIL THIS OCTOBER FOR £9.99
Audiosurf is the new way for people to enjoy their music – letting them play it and experience it!
Audiosurf, the puzzle racer that adapts and changes to the beat of your music, will be released by Ascaron in October 2008. Players cruise through futuristic tracks in a spaceship style racer, with the speed, shape and mood of each ride being dictated by the song playing. The music is chosen by the user as they decide between a calm, peaceful journey and an adrenaline fuelled rush.
For £9.99, gaming and music fans alike are provided with endless playability as every track is unique, generated from the song chosen for that particular ride. Slower music creates a calmer, uphill ride, whilst fast and hectic songs will send the player speeding down a steep slope on a bumpy ride. The game supports all the major formats* including MP3 and music straight from iTunes.
The aim is to gain points, accumulated by racing through coloured blocks on different sections of the track. By collecting blocks of the same colour, a cluster is created and the blocks disappear, replaced by points on the scoreboard. Scores can be entered into online international leagues, setup for specific songs. The most popular songs include Knights of Cydonia, by Muse; Viva La Vida, by Coldplay; Propane Nightmares, by Pendulum and I Kissed a Girl, by Katy Perry.
Players can take control of 14 different characters, each with their own abilities. Some are able to jump over, move or drag blocks, whilst others operate two vehicles simultaneously, with the player in control of both. Extra variety is added to the gameplay through a range of power-ups and point gaining tactics, including clearing all blocks collected as the song finishes.
Audiosurf will be in retail in October 2008.
*File formats supported: MP3, iTunes, M4A, CD, OGG
Publisher: Ascaron Entertainment
Developer: Dylan Fitterer
Release date: October 2008
Genre: Puzzle Racer
Leading video game publisher Lighthouse Interactive and developer G5 Software announced today that WWII Battle Tanks: T-34 vs. Tiger, their interactive and exhilarating tank simulation game for Windows®, will be available as direct download and begin hitting stores shelves across Europe on October 17, 2008. Following in the footsteps of their massively successful Ship Simulator series, Lighthouse aims to wow simulation fans with yet another high quality and genre-defining simulation game. WWII Battle Tanks: T-34 vs. Tiger allows players to experience the power of some of the most advanced tank weaponry of its time, as they battle the enemy head on during critical World War 2 campaigns. Its historically accurate representations of environments and vehicles (interiors and exteriors), realistic physics, and Internet and LAN multiplayer gameplay for up to sixteen players, promises to engage simulation fans in true-to-life tank warfare. Accompanying this press release are six never-seen-before screenshots. Download them at: www.lighthouse-interactive.com.
Lighthouse Interactive is part of SilverBirch Inc.’s (SVB:TSXV) video game division.
WWII Battle Tanks: T-34 vs. Tiger takes place in Belarus during the summer of 1944, in which the Soviet Union launched ‘Operation Bagration’, the Belarusian offensive, against the retreating German Wehrmacht. After Kursk, this was the most significant struggle of the two tank armies that resulted in the complete destruction of the German Army Group Centre and the Soviet recapture of all territories within their 1941 borders.
Experience the battlefield from within the Russian T-34 and the German ‘Tiger’ tanks, with fully animated 3D interiors and playable Driver, Gunner, and Commander positions. The tanks’ dynamics include: realistic physics, accurate ballistics, and elaborate damage models. Interior models feature historically accurate gun-sight optics.
The vast Belarusian landscape of the early 20th century – with its rolling hills, villages, and large forests – was carefully recreated from historical reference photos and maps. The rich battlefield environment features AI controlled Russian and German tanks, infantry, armoured-personnel carriers, anti-tank guns, and airplanes.
Stunning special effects such as: explosions, fires, and smoke, and the ability to completely destroy vehicles and buildings, all combine to create a lifelike combat environment. The action can be viewed from various camera angles in first or third person.
WWII Battle Tanks: T-34 vs. Tiger includes two single-player campaigns and two multiplayer modes (skirmish and team-play) for LAN and Internet play for up to 16 players.
- German and Russian Campaign missions are based on ‘Operation Bagration’, the codename for the Soviet Belarusian Offensive during World War II
- Playable Tanks: The Russian T-34/85 and the German Sd.Kfz. 181 ‘Tiger’ Ausf. E.
- Control your tank from fully modelled and animated 3D positions (driver, gunner, and commander)
- The Napalm Engine’s 3D technology allows for impressive effects, such as: dynamic shadows, glow, and bloom, self shading, bump mapping, and specular maps
- Stunning realistic graphics and vast landscapes to explore
- Interactive environment with various levels of destruction – buildings, trees, and vehicles can be damaged or destroyed by cannon, MG fire or ramming attacks
- AI Controlled Vehicles: T-34/85, T-34/76, Tiger, Sk.Kfz.251, M3A1,ZIS-5, Opel Blitz, ZIS-3, Pak. 40, IL-2, FW-190
- Multiplayer LAN and Internet for up to 16 players with Skirmish and TeamPlay modes
- GameSpy® Arcade ready for online multi-player sessions and uses DirectPlay™ technology for direct IP multiplayer connections via LAN and Internet
- TrackIR™ support immerses the player in hands-free first person views for all available crew positions.
For more information on ‘WWII Battle Tanks: T-34 vs Tiger’ and to keep up with the latest breaking news, visit www.lighthouse-interactive.com
Second expansion to Blizzard Entertainment®‘s massively multiplayer online role-playing game will be available in standard and special collector’s editions
Blizzard Entertainment, Inc. announced today that World of Warcraft®: Wrath of the Lich KingTM, the second expansion for its award-winning subscription-based massively multiplayer online role-playing game (MMORPG), will arrive in stores on November 13 in North America, Europe, Mexico, Argentina, Chile, and Russia, and November 14 in Australia, New Zealand, Singapore, Malaysia, and Thailand. The expansion will be available in Korea and the regions of Taiwan, Hong Kong, and Macau on November 18. Details regarding the launch of Wrath of the Lich King in mainland China will be announced at a later date.
“We’re looking forward to launching Wrath of the Lich King and finally giving World of Warcraft players a chance to take on Arthas and his minions,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Until then, we’ll continue to refine and playtest the expansion content to make sure it provides a highly polished and entertaining experience.”
World of Warcraft: Wrath of the Lich King sends players to the cold, forbidding continent of Northrend, where the fearsome Lich King Arthas Menethil, last seen in Warcraft® III: The Frozen Throne®, works from his secluded citadel to bring all of Azeroth under his twisted dominion. Players will battle the Lich King’s undead army from the shores of Howling Fjord and Borean Tundra to the seat of his unholy power in Icecrown Glacier. In addition, players will be able to advance characters to level 80 and gain powerful new abilities while exploring several new zones and dungeons. The expansion also introduces a number of exciting new features, including an achievement system, expanded player-vs.-player combat options such as siege weapons and destructible buildings, and the game’s first Hero class – the necromantic death knight.
World of Warcraft: Wrath of the Lich King will be available on DVD-ROM for Windows® XP/Windows Vista® and Macintosh® in two packages: a standard edition and a special Collector’s Edition (in select regions). The limited Collector’s Edition package will contain:
- The Art of World of Warcraft: Wrath of the Lich King, a 208-page book featuring never-before-seen images from the game.
- An exclusive in-game pet: Frosty, the baby frost wyrm.
- A behind-the-scenes DVD containing over an hour of developer interviews, the Wrath of the Lich King intro cinematic with director’s commentary, and more.
- The official soundtrack CD, containing 21 epic tracks from the game, along with exclusive bonus tracks.
- A mouse pad featuring a map of the newly opened continent of Northrend.
- Two World of Warcraft Trading Card Game March of the Legion™ starter decks, along with two exclusive cards available only in the Collector’s Edition.
The Wrath of the Lich King expansion requires the original World of Warcraft game, along with World of Warcraft: The Burning Crusade®. These two products are combined in the World of Warcraft Battle Chest®. World of Warcraft: Wrath of the Lich King has received a 12 + rating from PEGI.
Since launching in November 2004, World of Warcraft has become the world’s most popular MMORPG, with more than 10.9 million subscribers. The game’s first expansion, The Burning Crusade, broke PC-game sales records in North America and Europe by selling nearly 2.4 million copies in its first 24 hours of availability and approximately 3.5 million copies in its first month.
For more information on World of Warcraft: Wrath of the Lich King, visit the official website at www.wow-europe.com/wrath. With multiple games in development, Blizzard Entertainment has numerous positions currently available. Visit eu.blizzard.com/en/jobs/ for more information and to learn how to apply.
World of Warcraft’s Subscriber Definition
World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees’ territories are defined along the same rules.