Strategic Command 2 Weapons and Warfare Expansion v1.02 Patch

December 27, 2007 · Filed Under News, Patch, Strategy · Comment 

Merry Christmas all! This is a busy season for everyone and to help celebrate a little early we are releasing the latest Strategic Command 2 Weapons and Warfare Expansion v1.02 Patch. This patch improves the various aspects of Amphibous Transport units and warfare as well as adding other improvements and fixes noticed since the expansion was released including an important tweak to the road network system. This Command 2 Weapons and Warfare Expansion v1.02 Patch also includes all the previous fixes from the first v1.01 patch.

Strategic Command 2 Weapons and Warfare Expansion v1.02 Patch

Download Page:
http://www.battlefront.com/products/sc2/sc2_wwe/patch.html
Filesize: 124Mb

v1.02 Patch Notes

Please note, this is a PATCH for the Strategic Command 2 Weapons and Warfare Expansion and will only work for the Battlefront.com English language version. This patch will not work with any non-English version of Strategic Command 2 Weapons and Warfare Expansion at this time. This patch can be applied to either the original v1.0 version of the game or one that was already patched up to version 1.01.

Separate patches for the other language versions will be released in the future.

v1.02

GAME ENGINE CHANGES
- fixed an Amphibious Warfare research upgrade error< br />- fixed an Amphibious Transport properties display error when Amphibious Warfare Research Levels are > 0
- fixed an AI unit upgrade error
- Amphibious Transports that end their move adjacent to an enemy Battleship, Cruiser, Destroyer or Carrier will now
be automatically attacked regardless if it was hidden or not under Fog of War. Note, unloading after the automatic
defensive naval fire, will still be possible if the Transport is stopped adjacent a valid debarkation tile
- FREE UNIT script now called when a SURRENDER_2 event is triggered
- fixed a combat error that caused a CTD when a hidden rocket attacked a defending unit on a resource
- roads now eliminate supply range penalties over rough terrain such as mountains, marshes etc.
- fixed an AI upgrade error
- fixed a SUPPLY SCRIPT error that targeted resources such as Fortresses that were set to ‘Destroy On Overrun’
- subs that dive and move will now move in a more random directional pattern

EDITOR RELATED CHANGES
- fixed an Amphibious Warfare research upgrade error
- added #NAVAL_DEFENSE= entry to localization.txt
- Build Limits can now be set to (None) and this will subsequently delist them from purchase in the Purchase
Unit dialog, i.e. useful for modding when you want to eliminate certain unit types from in game purchase
- updated several FLEET events for the UK to take better advantage of the modified Amphibious Transport rules
- updated several bitmapped flags
- added some Axis AI UNIT script and GARRISON enhancements for the post D-Day period
- fixed a railway disconnect between Narvik and the adjacent mine
- made an adjustment to an ACTIVATION#2 event checking for UK aggression in Norway, it now checks to see if Norway has
surrendered to the Allies and not the case where the UK is attempting to liberate Norway
- updated the North African campaign flags for Malta as well as for the Commonwealth

Version History

v1.01

GAME ENGINE CHANGES
- fixed an AI destroyer unit combat error
- fixed an AI upgrade unit error
- fixed an animation replay error
- fixed a MINOR country Corps purchase error
- paratroops that are preparing and engineers that are fortifying are no longer hidden under FoW
- subs caught in sea ice no longer raid convoy lanes until sea ice clears
- subs now use the following rules:
- Silent
- Sub can pass through hidden enemy units except for a Destroyer under FoW
- Sub cannot attack convoy lanes
- Hunt
- Sub cannot pass through hidden enemy units under FoW
- Sub can attack convoy lanes
- Note, a Sub will dive (if a dive is successful) when atta cked and move away under either Silent or Hunt mode
- transfer of capitals now reduces that country’s morale the same as it would if an ally were to surrender
- transfer of capitals now increase occupier’s morale the same as it would if it forced the surrender of a country
- any country that has a capital transferred to a disconnected area loses its current production/queue items
(complete wipe out) unless the transfer location is connected to the current location of the capital (pre-transfer) or
to any of the Industrial Center locations for that country
- fixed a script handling error for #CONDITION_POSITIONs
- fixed a Paratroop glider sound error when playing under Military unit icons mode
- fixed a Paratroop drop and new unit selection error when Fortifications are destroyed or a Paratroop unit takes
landing casualties
- surprise encounters will now only apply the ‘Hidden Attacker Readiness Bonu s’ to decrease attacker losses and not to also
increase defender losses as was previously the case
- fixed an ‘add_unit’ bug when minors are activated
- fixed a resource mpp calculation error that did not include Fortresses if a value was assigned to them
- fixed a bug where custom combat supply loss values via the Editor were not being read in game

EDITOR RELATED CHANGES
- fixed the military unit bitmaps to show some differentiation between tactical bombers and strategic bombers
- replaced Manstein with Bittrich in the Wacht Am Rhein scenario
- removed all incorrect references to O’Conner in the 1939 and 1940 campaigns and replaced them with O’Connor
- fixed a SURRENDER_2 script error for the surrender of Italy
- added several new Axis Middle East OFFENSIVE events
- added several new Axis Middle East TRANSPORT events
- added several new Axis Middle East GARRISON events
- added several new ACTIVATION#3 events
- added #PRODUCTION_LOST= entry to localization.txt
- fixed a Polish campaign victory condition error
- fixed several Spanish Civil War campaign errors
- updated Manual with several new entries regarding changes in Weapons and Warfare

Three New Classic Games Added To Wii Shop Channel

December 25, 2007 · Filed Under News · Comment 

If you hear a rumbling on the roof tonight, don’t assume that it’s reindeer when there are gorillas on the loose. Yes, this week’s merry Wii™ Shop Channel lineup includes a classic adventure title to entertain every reveler in your household, from the nicest to the naughtiest.

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Champichute

December 25, 2007 · Filed Under News · Comment 

Everyone loves it when a bottle of champaign is opened and the cork flies into the air. The brilliant Champichute takes this fun to the next level by attaching a parachute to the cork. Watch it fly into the sky before gently parachuting it’s way down to earth again.

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GadgetMania » Laserpod – Galaxies

December 25, 2007 · Filed Under News · Comment 

The Laserpod is one of the most innovative lighting products to hit the scene since peace, love, and understanding were the only things to strive for. These days there are more interesting things to strive for.

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The Santa Express

December 22, 2007 · Filed Under News, Online · 2 Comments 

Santa needs a little extra help this Christmas after reviewing his naughty and nice list. Help Santa deliver toys to good children and lumps of coal to not-so-nice kids this holiday season with The Santa Express, a new, free, online casual game released December 11th and available at JenkatGames.com

Jenkat Media, Inc., a leading casual game developer and distributor, founded by veterans of Fox Interactive Media and Intermix Media (parent company of MySpace.com), today announced the release of The Santa Express in time to spread some holiday cheer among fans of online arcade-style games. The Santa Express is a free online casual game where players help Santa with his Christmas deliveries.

As the classic Christmas song goes, Santa “knows if you’ve been bad or good.” This Christmas, Santa will make his deliveries of presents for good little boys and girls and lumps of coal for naughty children with the help of The Santa Express – his souped-up sleigh fully-equipped with turbo boosters to help him through the Christmas rush.

“The holidays are when we all get to be kids again and enjoy the lighter side of life,” said Malcolm Michaels, President and co-founder of Jenkat Media. “The Santa Express is a free online game where players of all ages can get into the Christmas spirit, whether during a short work break or playing as a family. Because The Santa Express can be played online for free, players can take a little bit of holiday cheer with them no matter where they go.”

In addition to their latest casual free online game in The Santa Express, Jenkat offers a number of downloadable games for purchase, including the recently-released Finders Keepers (an underwater, arcade-style, treasure-hunting game) as holiday gift ideas for casual gamers.

About Jenkat Media:
Based in Colorado Springs, Colorado, Jenkat Media has over ten years of collective experience as a developer and publisher of socially-based websites and casual games on multiple platforms (including PC and mobile devices). The management team at Jenkat Media has previously created and produced over one hundred casual game titles, which have been played online over one billion times worldwide, resulting in multi-million dollar revenues.

For more information about The Santa Express or other casual game titles from Jenkat Media, please visit www.JenkatGames.com or www.JenkatMedia.com

Chinese Wii knock-off gets sequel, Vii 2

December 22, 2007 · Filed Under News · Comment 

While Nintendo’s too busy satisfying Wii demand, Chinese developers already launch next-next generation console, the Vii 2

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Digital Photo Frame Keyring

December 21, 2007 · Filed Under News · Comment 

A keyring isn’t the most glamourous of accessories now, is it? But a keyring that can be personalised to suit your mood really is quite cool.

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Elf Online Leveling Competition

December 21, 2007 · Filed Under News, Online · Comment 

To celebrate the upcoming Elf Online Open beta. Happymmo will held a leveling competition.

Players are expected to jump into the game and experience the fun and excitement that Elf Online brings. Want to see who has the best pet and who is most skillful in battle, just be tested by leveling up competition

The event will lasts for 2 week from Est 8:00 PM Dec 21st 07 (the open beta time for Elf Online) to Jan 7th 08.

On Jan 7th 08. Elf Online team will announce the winner of the leveling competion.The top ten players with the hightest level character and the hightest pet trainning level will be rewarded.

Character Level
1st Place: 10 Lucky Box, 10,000 item mall points
2nd Place-4th Place: (for each one) 5 Lucky Box, 3,000 item mall points
5th Place-10th Place: (for each one) 3 Lucky Box, 1,000 item mall points

Pet Trainning Level
1st Place: 10 Lucky Box, 10,000 item mall points
2nd Place-4th Place: (for each one) 5 Lucky Box, 3,000 item mall points
5th Place-10th Place: (for each one) 3 Lucky Box, 1,000 item mall points

We will also pick ten lucky players form 11th to 100th players.
Lucky Prize: (for each one) 1 Lucky Box, 500 item mall points

For more details about leveling competition please visit our official site http://elf.happymmo.com
Official forum http://forum.happymmo.com
Do not hesitate, leveling with Elf Online now.

The Best Firefox Extensions List XUL Applications

December 20, 2007 · Filed Under News · 2 Comments 

The Best Firefox Extensions List XUL Applications

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Retro Arcade Masterpieces Hit Store Shelves In Atari Classic

December 20, 2007 · Filed Under News · Comment 

Atari, Inc. (Nasdaq: ATAR), one of the worlds’ most recognized brands and a third-party video game publisher, today announced that Atari Classics Evolved, a large compilation of classic Atari® arcade games, has shipped to retailers in North America just in time for the holiday season.

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